Companion AI, akin to pets, are forging profound and enduring relationships with humans. Over time, these AI companions have the potential to create rich and meaningful connections, much like traditional pets have done for centuries.
[E12] Relate(): AI Bonds
04.28.24
Companion AI, akin to pets, are forging profound and enduring relationships with humans. Over time, these AI companions have the potential to create rich and meaningful connections, much like traditional pets have done for centuries.
DOG is pleased to present Relate(): AI Bonds, a one-night event with drinks, a collective gaming experience, and a live panel discussion featuring leading UX researchers, startup founders, and game developers—all working at the forefront of AI companionship for a lively debate around the future interfaces giving form to these exciting new relationships.
Featuring:
Miguel Christophy; VP of Hardware Humane
Giuliano Morse; User Researcher
Will Freudenheim; Game Designer & Director at Laserdays Studio, Researcher Antikythera XYZ
Jason Yuan; Co-founder of New.Computer
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Meet the Panelists:
Jason Yuan is Co-founder and Chief Design Officer of New Computer. Former member of Apple Design Team where he worked on the future of intelligent, expressive computing. Founder and co-inventor of MakeSpace (now known as Sprout), a multiplayer-first telepresence platform. Creator of mercuryos.com and helped pioneer ideas in generative UI.
Giuliano Morse is a user researcher specialized in using ethnographic methods to understand the intersection of human behavior and artificial intelligence. For the last 5 years he has worked at Meta’s AI lab and on their AI product teams. Views expressed are not that of Meta.
Will Freudenheim is an artist, game designer and researcher based in New York. He builds interactive systems for collective knowledge construction, animation, and live performance using real-time 3D engines.
Miguel Christophy is an experienced product designer and engineer. He has been leading the hardware design and development at Humane, an AI wearable startup here in San Francisco, for over 4 years. Formerly part of the Apple product design team, he led the architecture for multiple generations of iPhone, continuously pushing the limits on design, engineering, and precision manufacturing.